Random App Attack #3: Field Frenzy

Loaded SRC_URL

https://producingtechnology.com/65-apps/okeolamide_180348_15200412_ooo38_field-frenzy.html

The browser tab title is simply "Field Frenzy." The app presents itself as Spring Field Frenzy, dated Atlanta, GA · April 18, 2026.

App Behavior Summary

Field Frenzy is a live scoreboard for school-style field day or house cup competitions — think Hogwarts houses racking up points across a day of events. The default state ships with Red House and Blue House head-to-head, and the app is genuinely interactive (unlike the typical AI-generated mock).

The layout is arcade-inspired: a dark grid background with neon green headline type, and the following real, working controls:

Notably, this is the most functional of the apps I've reviewed in this series — score state, new-house creation, reset, and the event log all actually work end-to-end in the browser without requiring a backend.

What Didn't Work as Expected

Improvement Prompt

Harden Field Frenzy from a working prototype into something you could actually trust to run a school field day, without losing its arcade aesthetic. Specifically: (1) Add a one-time Event Setup screen (event title, date, venue, number of houses, default house colors) that persists to localStorage, so refreshes do not wipe state mid-event and the title/date/venue stop being hardcoded. (2) On every house panel, add a kebab menu with Rename, Recolor, and Delete house (with confirmation); enforce unique, non-empty, trimmed, length-capped house names at creation and rename time. (3) Make scoring symmetric: offer -1 / -5 / -10 alongside +1 / +5 / +10, and add a persistent Undo last score change button plus Cmd/Ctrl+Z shortcut. (4) Log every score delta to the Event Log with house name, delta, resulting total, and timestamp — this becomes the dispute-resolution audit trail. Add an Export CSV button for after-event records. (5) Gate Reset Scores behind a typed-confirmation dialog (type RESET to confirm) and offer Undo reset for 30 seconds via a toast. (6) Replace Declare Winner with a proper end-of-event flow: modal announcing 1st/2nd/3rd place, confetti, final leaderboard snapshot, and a shareable summary image. (7) Add keyboard shortcuts for power users: first letter of each house + number key (e.g. R then 5 = Red House +5, Shift+key for subtraction), with an on-screen legend behind a ? key. (8) Add a Presentation Mode toggle (fullscreen, large scores, auto-hide admin buttons) designed for projectors, and a subtle sound effect on score changes (mutable). (9) Replace the developer-facing Reload JSON button with either a clearly-labeled Load saved event picker or hide it behind an advanced/admin menu — it should not sit next to user-facing controls. (10) Fix the leaderboard bar scaling so 0-point bars render with a minimum visible width and show a state, and so the scale rebases smoothly as new leaders emerge. (11) Preserve the neon-arcade visual language exactly — dark grid, glowing green headline, tinted house colors, crown indicator — any new controls should feel native to that aesthetic, not like generic admin UI bolted on top.